Gévaudan 1851 is a video game which takes place in Lozère in France in 1851 with an impressionism artistic direction. It is the 5th year student project of my team and I at Pôle 3D and I have been working on the environment art.
I created those props in order to make the houses of the game more alive and to add some storytelling.
Here are just some of them.
The texturing has been made to have the best behaviour with the shader used in the game (https://www.artstation.com/artwork/zDXxAQ) and to look like an impressionist painting.
[Edit] This game is one of the six finalists of the 2023 INDEPENDENT GAMES FESTIVAL (IGF)! I am really glad and proud of my team, that was unexpected but awesome so thanks to those who voted for us!
Itchio:
https://pole3d.itch.io/gevaudan
IGF website:
https://igf.com/finalists-and-winners